BingX's Highlights at European Blockchain Convention Held in Spain BingX_Logo
BARCELONA, Spain, Feb. 17, 2023 /PRNewswire/ -- BingX, one of the leading crypto exchanges, is excited to announce its sponsorship and attendance for the upcoming 2023 edition of the European Blockchain Convention, which is held in Barcelona, and running from 15 to 17 February.
This year marks the fifth session of this big event, making for a three-days of activities as more than 200 speakers from the world gather at what's set to be the blockchain industry's major event in Spain.
BingX
The European Blockchain Convention is the most influential blockchain event in Europe. It was born with the mission to accelerate the blockchain ecosystem. Since its inaugural conference in 2018 in Barcelona, EBC has hosted thousands of attendees, hundreds of leading speakers, and the best startups in the blockchain & crypto space. Its global audience of founders, investors, regulators, developers, corporations, and many more come together every year to learn, get inspired, and connect.
Pablo Monti, Branding Ambassador, and Megan Nyvold, Head of Media, North America, are invited to represent BingX at this must-attend event and deliver speeches on hot topics in the industry.
The main focus of Pablo's panel is on sports and entertainment, mostly through blockchain and Web3. He gives a unique perspective from an exchange point of view. He takes an overview of the current state of the blockchain industry, and illustrates how technology could change the fan experience with some interesting use cases of blockchain technology for sports and entertainment. Pablo points out that generating new revenue flows and enhancing fan loyalty are two big benefits from the mix, while we still need to face the biggest challenge - to move away from the initial NFT boom.
Pablo also comments on the relationship between sports, esports, gaming, and blockchain, and how Web3 can bring them all together and captivate both current and young audiences. He says: "We need to face the debate about young audiences losing interest in traditional sports, and what we can use from esports, gaming and even blockchain to make a difference. Young audiences are simple: they consume what they want, when they want, and where they want. Sports and entertainment need to pay attention to this and act. We could figure out why sports events have a big impact on young audiences when they are broadcasted by streamers. Now we are going towards a scenery where streamers can coexist with traditional media. However, the problem is how to offer the best possible contents on each platform without having trouble with broadcasting rights and limitations. There's a way, we only need to take it." Read More…