How Malaysian Game Dev Studio Weyrdworks Cultivates a Healthy Work Environment
Malaysian game development studio Weyrdworks has been a mainstay of the Malaysian gaming industry, with cofounders Shawn Beck and JT Yean playing key roles in the growth of the indie game development scene.
Recently, Weyrdworks posted a four-part series of their internal mid-year reviews, which involved an internal survey among its employees. For transparency, the findings were published in full on the company’s website.
It is not commonplace for game developers to provide valuable insights into their businesses in a transparent and honest manner. Such an approach is a breath of fresh air amid negative perceptions plaguing the video game industry, including crunch culture and overwork.
To gain a better perspective on Weyrdworks’ thought process behind this exercise, IGN Southeast Asia reached out to company co-founder Shawn Beck for an interview.
Introduce yourself and your background as a game developer.
Hello there! I’m Shawn; Co-founder of an indie game studio called Weyrdworks, Field Engineer at Unity Technologies and IGDA Malaysia Chapter Coordinator. I’ve been making games professionally for over 10 years, 20+ if you count mucking around with Game Maker, RPG Maker, Flash and mangling HTML into silly choose-your-own-adventure games. Read More...